Thursday, December 11, 2008

Chapter 10 (Driscoll)

This chapter talks about Gagne's instructional theory as it is used by instructional designers, influenced in educational technology, cited in prominent journals and is used in the design of instruction in many settings. The author talks about Gagne main focus as being on learning and instruction, which was made up of three components along with his condition of learning and his theories on "A taxonomy of learning outcomes with examples", "Conditions of learning" and Gagne's "9 Events of Instruction" with an illustration of the internal process, instructional events to the process and action to the process and instructional event. However, researchers have questioned theories like Gagne's because of increasing interest in constructivism to examine whether they are compatible with the goals and assumptions of constructivist. Once again the author used "Kermit and the Keyboard" as a key reference to how Gagne's instructional theories fit/work.

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